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G-Cluster Introduces The Ultimate Cloud Game Machine At Cloud Gaming Europe

 
John Gaudiosi
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John Gaudiosi is co-founder of GameHub Content Network and Editor-In-Chief of GamerHub.tv. He's covered the video game industry for 20 years for outlets like Reuters, The Hollywood Reporter, Forbes, CNN, Entertainment Weekly, Geek Magazine, NVISION and Tegrazone. 

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 Published March 2, 2013 10:03 AM

President Erik Piehl and SVP Sevan Kessissian spoke about bringing cloud gaming to the mass market.

In addition, G-cluster’s Sevan Kessissian, senior vice president of strategy & content, joined a panel at Cloud Gaming Europe to help game publishers gain insight on how to partner with a cloud service company and maximize their games’ reach and profits.

Founded in 2000, G-cluster Global Corporation is the first and largest cloud gaming platform accessible to more than ten million households worldwide before the end of 2013. G-cluster pro vides a fully-featured white label service offering casual and AAA games playable by IPTV and wireless customers, regardless of the device used to access the service. The company’s client base includes Broadmedia Corporation, SFR and France Telecom/Orange, and content partnerships with leading game studios such as Disney, Ubisoft, Warner Bros., Pop Cap, Mumbo Jumbo, Focus and many more.

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