
  •  Trending
    • Nintendo
    • Shigeru Miyamoto
    • universal studios
    • universal studios hollywood
  • Videos
  • News
  • Reviews
  • Interviews
  • Previews
  • Entertainment
  • DVD/Blu-ray
Hot Articles
  • Xbox One Preorders Virtually Sold Out, Already More Hype Than 360

Menu
  • Facebook
  • Twitter
  • Youtube
  • Subscribe

My Type Of Countdown: Top 5 Innovations In Super Mario Bros. 3

Steve Tyminski
Read +

Steve Tyminski lives in the great state of New Jersey and is a huge sports fan, especially the Devils/Mets/Jets. He went to college for Criminal Justice and History and has journalism experience. Been a Nintendo Guy for a long as he can remember and grew up with the Mario Brothers. His sense of humor comes out in his writing. Twitter-Follow at https://twitter.com/TumsST

  • News
 Published May 6, 2013 7:58 AM

Super Mario Bros. 3 is one of the best Mario games around but what makes the game so great?

Number 1- Nintendo Flexing Its Creative Muscles

Number 1 might need a little explaining so here goes. Mario 3 needed to be better than Mario 1 and 2. It needed to have that extra something that got players excited to play it. It allowed Nintendo do experiment from the norm for Mario games and go that extra mile to make a great game. There were things in Mario 3 that hadn’t been seen before in Mario games, such as an Open World Map or Power-Suits. There were enemies that you wouldn’t expect to attack you, like the sun in the desert or Sledge Brothers. The Frog Suit, Hammer Brothers Suit, and Tanooki Suit are a great example of Mario 3 taking a chance on something and having it work. Nintendo doesn’t do this too often anymore, with the exceptions being Mario Galaxy Power-Ups and the custom item features of the Legend of Zelda: Skyward Sword. Nintendo knows what they do best and they work on just that, which I’m fine with. However, at the time of Mario 3, Nintendo needed to take those risks because they were still trying to brand who they were at the time. Did I mention the Kuribo’s Shoe? One level dedicated to being able to steal a Goomba or Kuribo’s Show and go through the level in it. Being able to jump on spikes and spiny enemies is a bonus. Super Mario 3 needed to be a home run and look; years later and we’re still talking about it. I think Nintendo did a good job, don’t you?

To conclude, Super Mario Brothers 3 needed to be different enough from Mario 1 and 2 to get people to notice it. If that meant going away from the Mario Norm, then so be it. Looking back, it was good for Nintendo to go away from what they knew at the time and

  • Previous Page
  • 1
  • 2
  • 3
  • 4
  • 5
  • Nintendo
  • video games
  • luigi
  • mario
  • Video Game (Industry)
  • Legend of Zelda
  • Gamerhub.tv
  • video
  • My Type Of Countdown
  • Super Mario Brothers 3
  • Princess Toadstool
  • super mario bros 3
  • top 5
  • News

Related Reading

spacer 0 Comments

Hands-On with Shrine's Legacy-PAX East 2025

RPGs make me feel good!

Published May 12, 2025 4:58 PM, by
Steve Tyminski
spacer 0 Comments

Nintendo Switch 2 Direct!

Check out everything Nintendo announced during the Nintendo Switch 2 Direct

Published April 2, 2025 9:32 AM, by
Steve Tyminski
spacer 0 Comments

Time For The Koopathlon! Super Mario Party Jamboree-Chichuki Plays

The Grand-Koopa of them all, the Koopathlon!

Published October 23, 2024 3:27 PM, by
Steve Tyminski
spacer 0 Comments

Who Doesn't Love A Good Party? Super Mario Party Jamboree-Chichuki Plays

We're having a party, a Super Mario Party Jamboree!

Published October 23, 2024 3:25 PM, by
Steve Tyminski
GamerFudge
© 2025 | All Rights Reserved.
  • Read
  • News
  • Reviews
  • Previews
  • Interviews
  • Entertainment
  • Read More
  • Features
  • News
  • Walkthroughs
  • Media
  • Privacy Policy
  • Terms of Service
  • GamerHub Network
  • Modojo
  • Shacknews
  • Trending
  • Nintendo
  • iOS
  • Pokemon GO
Powered by Shacknews