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The Last Of Us Raises The Bar For Survival Games In 2013

 
Catrina Dennis
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Catrina Dennis is a gamer, comic fan, musician, writer and designer based in Los Angeles, California. She is an up-and-coming correspondent, dedicated to bringing fans the latest and greatest in gaming. Outside of GamerHub, Catrina enjoys making music, sketching, and playing video games. She is the bassist in the alt/rock/blues band, Hip Albatross. 

Follow her on twitter: @ohcatrina! For more, check out OHCATRINA.COM! 

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 Published February 4, 2013 7:56 AM

With an advanced AI recognition system and baddies that will give you nightmares for years, The Last of Us is gearing up to be one of the top titles of 2013.

Then there was Tess: Joel's previously unmentioned partner who joins him and Ellie for the duration of the demo. Tess is headstrong, smart, and patient, making her the perfect partner for the otherwise irritable and rough Joel. So perfect, in fact, that many are left to wonder if she meets some kind of unfortunate fate some time after the demo ends. That, of course, is a mystery until May.

The demo challenged attendees to figure out the game's unique combat system, using stealth modes and McGuyver-esque item collecting/binding skills to create weapons from supplies -- our favorite, of course, being the Molotov Cocktail, which is your best bet in the face of a horde… and trust us: there will be hordes.

This reporter was lucky enough to interview Ricky Cambier, game designer for The Last of Us. 

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