Thirty-two teams from around the world convened in Hollywood for the eSports finals.
For months these 32 teams have been engaged in intense training and fierce competition, qualifying via events conducted by Call of Duty: Black Ops II in-game League Play, as well as through the professional competitive circuits of Major League Gaming (MLG), the Australian Cyber League (ACL), and the Electronic Sports League (ESL). Teams like InFiDream from Asia, Epsilion.IRL from Ireland and Made in Brazil… from Brazil, will compete against such notable teams from North America as OpTic Gaming and Fariko.Impact.
“The Call of Duty Championship generated a tidal wave of interest of competitive play in Black Ops 2, and is the continuing realization of the studio’s eSports initiative for Call of Duty,” said Mark Lamia, Studio Head, Treyarch. “Whether it was through qualifying from within the game during our Season 3 of Leagues, or the other organized tournaments held throughout the world, we’ve seen and qualified the best of the best to compete at the Championship, and we couldn’t be more thrilled to offer a truly international stage for our Call of Duty fans to experience just how thrilling Call of Duty competitive play is.”
The Call of Duty Championship began with round-robin style pool play among eight groups of four teams. The top two teams from each group will advance to a 16-team double elimination bracket, where the team who places first will take home $400,000 of the $1 million dollar prize pool. The remaining seven teams each takke home prizes ranging from $200,000 for second place to $25,000 for eighth place.