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McGraw-Hill Makes American College Government Classes Fun With New Serious Game

 
John Gaudiosi
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John Gaudiosi is co-founder of GameHub Content Network and Editor-In-Chief of GamerHub.tv. He's covered the video game industry for 20 years for outlets like Reuters, The Hollywood Reporter, Forbes, CNN, Entertainment Weekly, Geek Magazine, NVISION and Tegrazone. 

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 Published March 6, 2013 6:51 AM

Government In Action puts players in the virtual role of a US Congressman.

“Government in Action has helped me bring my American Government course to life by creating an engaging environment for students to explore the reality I’m teaching,” said Professor Jason Seitz of Georgia Perimeter College. “Government in Action helps my students tie all of the concepts in my course together to develop a deeper understanding and knowledge of the subject. With an engaged classroom, I can spend less time transferring facts and more time exploring implications. Not only has Government in Action made studying American Government more enjoyable for my students, it has made teaching it more fun, too.”

A recent survey of teachers across the United States found that 60% said games help personalize education for students and allow them as teachers to better assess students’ knowledge through data. Sixty percent of teachers found that games boosted students’ level of collaboration with one another. Only 10% reported negative experiences with using games in the classroom.

Accessible online through McGraw-Hill Connect, Government in Action is available to students taking the American Government course at participating institutions. The game starts at a price point of $40 per semester. A demo of the game is available at http://www.mhpractice.com/. The McGraw-Hill Practice suite also includes Practice Marketing and Practice Operations. Practice Marketing is another multiplayer simulation that puts students’ marketing skills to the test in a competitive, real-world environment designed to support the Marketing Principles course. Practice Operations brings operations management to life by allowing students to manage operations of a clothing manufacturing and distribution company while reinforcing key concepts that promote critical thinking and strategic decision making. McGraw-Hill Education expects to launch more games in the McGraw-Hill Practice line over the coming months.

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