Eat, eat, and eat some more!
Independent developer Yangyang Mobile is thrilled to announce that High Times – Dating/Cooking Sim, the narrative-driven culinary experience where players literally eat their feelings, is officially coming to consoles. Alongside the already announced Steam version, the narrative dating sim is also coming on Xbox Series S/X, PlayStation 5, and Nintendo Switch July 23, 2026!
Donuts, Drama, and "The Hotbox"
Pastries are the key to the soul. High Times puts players behind the counter of a very special donut shop. This isn’t just about making a snack; it’s about Donut Therapy. By carefully selecting ingredients at the proper moment, players can turn a simple donut into a salve for what ails their customers. Whether a customer is seeking courage, comfort, or a way to mend a broken heart, your culinary choices will determine their emotional fate.
The shop is also a hub for high-stakes drama. As you build new relationships and navigate the complexities of your own past, you’ll find that "closure" isn't always on the menu—but with over 30 unique characters to meet, the power of a heartfelt conversation and a perfectly glazed donut can change everything.
Game Features:
- Donut Therapy: Pay close attention to your customers’ stories to cook the perfect mood-altering treat. The right ingredients at the right time can solve even the most complex emotional problems.
- Cafe Progression: Grow your business by creating and evolving recipes. Earn tips to purchase more than 100 store decorations, and unlock advanced tools to tackle more elaborate culinary challenges.
- Relationships with Consequences: Discover the stories of 30+ diverse customers. Six of these characters are romanceable, allowing you to use "donut woo" to win their hearts. With multiple endings per customer, your choices lead to genuinely different outcomes.
- Premium Visual Novel Presentation: Experience a rich, immersive world featuring a full English voice cast, a catchy theme song, an original soundtrack and fully animated cutscenes.
