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Disney Infinity Isn't A Small World After All

 
Robert Workman
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Knowledgable and all around awesome, Robert has mastered video game journalism for years, writing for a number of sites including AOL GameDaily, Planet Xbox 360 and GameZone.com.  Also known as the George Clooney of the Video Game Industry in some circles (mostly women).

 Published August 23, 2013 4:47 AM

Disney's innovative effort will certainly keep you busy...and maybe a little bit broke.

As for the presentation, it's pretty good. Some worlds fare better than others in design – I still think the ball was dropped with Metroville – but they really do stay true to the theme of their respective movies. The characters look good as well, and it's interesting to see how they react with others in the Toy Box. The audio is very good, with quality voiceovers replacing the obviously-not-available stars from the film and music that changes often, depending on the situation.

The only thing that will possibly hold you back from snagging Disney Infinity is its high cost. The main pack will cost you $74.99, and that's not including the $14 figurines, the $35 additional play-sets, and the $5 packs of power discs. That's a whole lot of cheddar to get the ultimate Disney experience, and it's not over yet, as more are coming in the next few months, including Toy Story, Wreck-It Ralph and, my personal favorite, Phineas and Ferb.

If you can put up with its abrupt pricing  and on-again/off again design, Disney Infinity really lives up to its concept. The portal and figures are high quality, and provide something collectors will really want. The game is entertaining as well, thanks to Avalanche's savvy and the ability to open up a child's imagination within the Toy Box. To Infinity and beyond, indeed.

Score: 8 / 10

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