
  •  Trending
    • Nintendo
    • Shigeru Miyamoto
    • universal studios
    • universal studios hollywood
  • Videos
  • News
  • Reviews
  • Interviews
  • Previews
  • Entertainment
  • DVD/Blu-ray
Hot Articles
  • Xbox One Preorders Virtually Sold Out, Already More Hype Than 360

Menu
  • Facebook
  • Twitter
  • Youtube
  • Subscribe

Army of Two: The Devil's Cartel Is Fleeting Fun

 
Robert Workman
Read +

Knowledgable and all around awesome, Robert has mastered video game journalism for years, writing for a number of sites including AOL GameDaily, Planet Xbox 360 and GameZone.com.  Also known as the George Clooney of the Video Game Industry in some circles (mostly women).

 Published April 11, 2013 4:26 PM

Despite problematic AI and a severe lack of competitive multiplayer, there's some trashy merit in this sequel.

You can just tell when a series has run its course, when a developer runs out of certain ideas and decides to just let loose with whatever action they can get away with.  That's the situation with Army of Two: The Devil's Cartel, the third chapter in the partner-based military action series that tries to keep up where the last sequel, The 40th Day, left off – even though it's under the direction of a different development team.

At least give the producers some credit – they're not just following the usual course in set-up.  This time around, you're knee deep in trouble in Mexico, using new T.W.O. agents Alpha and Bravo to clean up members of a cartel, all while trying to figure out who's running the show.  A fiery heroine named Fiona joins your cause, and Rios and Salem from the original games show up as well, though not in playable form.  No matter – you can still do plenty of damage.

And that's one of Devil's Cartel's biggest aspect – it utilizes Frostbite 2 technology and lets you trash the environment in a number of ways.  Watching bits and pieces of walls and other debris shatter with your bullets is an exciting factor to the game, and causing some major damage with a helicopter turret even more so.  That doesn't stop the team aspects of the game from shining through, however, as you'll still work closely with your partner to draw heat in some situations, like with a shielded enemy, only to have the other guy come around to finish him off.

The game can be played solo, and the behavior of your AI partner in that situation isn't half bad.  However, this game was built for two, so it should seem proper that you bring along a friend in co-op, either locally via split-screen or across Xbox Live/PlayStation Network.  This makes the game more thoroughly enjoyable, especially with the unpredictability of a partner in tow.

  • 1
  • 2
  • 3
  • Next Page
  • PlayStation 3
  • Xbox 360
  • Electronic Arts
  • army of two
  • reviews

Related Reading

spacer 0 Comments

NHL 18 Review

Are you ready for the next installment of the coolest game on Earth?

Published September 22, 2017 4:06 PM, by
Steve Tyminski
spacer 0 Comments

EA Announces The Sims 4 Cats And Dogs Expansion Pack

Cats and Dogs you say?

Published August 21, 2017 3:32 PM, by
Steve Tyminski
spacer 0 Comments

PlayStation 4 Sales Surpass 60.4 Million Units Worldwide

That's a lot of PS4s to move!

Published June 13, 2017 12:55 AM, by
Steve Tyminski
spacer 0 Comments

Venture Into The Unknown With Anthem

See what the unknown holds!

Published June 12, 2017 10:00 AM, by
Steve Tyminski
GamerFudge
© 2025 | All Rights Reserved.
  • Read
  • News
  • Reviews
  • Previews
  • Interviews
  • Entertainment
  • Read More
  • Features
  • News
  • Walkthroughs
  • Media
  • Privacy Policy
  • Terms of Service
  • GamerHub Network
  • Modojo
  • Shacknews
  • Trending
  • Nintendo
  • iOS
  • Pokemon GO
Powered by Shacknews