Is Inversion the update shooters have been waiting for? Find out in our review!
Manipulating gravity isn’t just for gameplay, but it also alters and shapes the environment you are playing in. There are areas in the game, little pockets of anti gravity, that forces the player to fly from one suspended surface to the other until you exit the pocket. While it is fun to take part in combat in anti gravity, it is difficult to find cover and at times you’re A.I. partner is left behind until you reach the end and he magically reappears. Also, there are blue gravity clouds that that serve as a conduit to switch plains of gravity and can literally turn the world upside down. While it is interesting the first time it happens, it does not alter the gameplay at all. It would have been great to be able to unlock this ability and change the plain of gravity at will. The A.I. in the game varies form easy to frustrating. While you are forced to revive a partner who can never revive you, you constantly shoot down repetitive enemies that show no real challenge. The most frustrating thing is the repetitive bosses that you are forced to face time and time again.
Enemies are repetitive and frustrating.
Inversion is a game that borrows heavily from Gears of War and does not try to hide it. While the gravity gimmick is a fresh inclusion for the genre, it can wear thin and become repetitive. Truth is Inversion is fun and even through its negatives, I still enjoyed my time with the title. I wish that it would have took a more inventive approach to setting and gameplay but it pretty much is just Gears of War with a fresh coat of paint.
Score: 6 / 10