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GDC 2013: Cart Life Honored At Independent Games Festival

 
John Gaudiosi
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John Gaudiosi is co-founder of GameHub Content Network and Editor-In-Chief of GamerHub.tv. He's covered the video game industry for 20 years for outlets like Reuters, The Hollywood Reporter, Forbes, CNN, Entertainment Weekly, Geek Magazine, NVISION and Tegrazone. 

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 Published March 29, 2013 5:04 AM

Student game Zineth also wins accolades at the celebration of indie games.

Finally, the Best Student Game was awarded to the third-person, high-speed skating game that celebrates Twitter and cell phone culture, Zineth, by the Rensselaer Polytechnic Institute, picked from another strong set of student game finalists.

All finalists and winners for this year’s competition are playable at the Game Developers Conference at the IGF Pavilion on the GDC Expo Floor in San Francisco’s Moscone Center through Friday, March 29.

The Independent Games Festival – which also included a two-day Independent Games Summit on Monday, March 25th and Tuesday, March 26th as part of GDC – was established in 1998 by the UBM Tech Game Network to encourage the rise of independent game development and to recognize the best independent game titles, in the same way that the Sundance Film Festival has honored the independent film community.

Organizers would like to thank this year's kind supporters of the IGF, including Microsoft Studios (Platinum Sponsor), Valve (Platform Sponsor), DigiPen Institute of Technology (Platinum Student Showcase Sponsor), and Le Cnam ENJMIN (Gold Student Showcase Sponsor). 

The IGF offers finalists both global exposure and more than $50,000 in cash prizes to each year’s winners, in addition to a guaranteed slot on Valve’s Steam distribution service for Main Competition finalists and a one year subscription to the Microsoft Development Network for winners. For more information about the IGF, and its finalists and winners, please visit the official website. 

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