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Naughty Dog Game Designer Ricky Cambier Believes The Last Of Us Will Break New Ground In Games

 
John Gaudiosi
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John Gaudiosi is co-founder of GameHub Content Network and Editor-In-Chief of GamerHub.tv. He's covered the video game industry for 20 years for outlets like Reuters, The Hollywood Reporter, Forbes, CNN, Entertainment Weekly, Geek Magazine, NVISION and Tegrazone. 

 Published March 1, 2013 6:15 AM

In this exclusive interview the game designer talks about the new direction Naughty Dog is taking with this Mature-rated adventure.

The Last of Us is a genre-defining experience blending survival and action elements to tell a character driven story about a population decimated by a modern plague. 20 years after a pandemic has radically changed known civilization, cities are abandoned and being reclaimed by nature, infected humans run wild and survivors are killing each other for food, weapons; whatever they can get their hands on. Joel, one of the survivors, is hired to smuggle a 14 year-old girl, Ellie, out of an oppressive military quarantine zone, but what starts as a small job soon transforms into a brutal journey across the U.S. Developed by Naughty Dog, creators of the critically acclaimed Uncharted franchise, The Last of Us launches on June 14 and is being made exclusively for the PS3 system. Game Designer Ricky Cambier talks about the new game in this exclusive video interview below.

  • PlayStation 3
  • Sony
  • video games
  • ps3
  • interview
  • last of us
  • naughty dog
  • joel
  • Ellie
  • Ricky Cambier
  • game designer
  • Interviews

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