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GDC 2013: A Look At The Big Trends In Gaming For This Year

 
John Gaudiosi
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John Gaudiosi is co-founder of GameHub Content Network and Editor-In-Chief of GamerHub.tv. He's covered the video game industry for 20 years for outlets like Reuters, The Hollywood Reporter, Forbes, CNN, Entertainment Weekly, Geek Magazine, NVISION and Tegrazone. 

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 Published February 28, 2013 2:33 AM

With the Game Developers Conference just around the corner, 2,500 developers answered questions to paint a picture of major changes in the industry for this year and beyond.

Console Development Stable At A Lower Base

In terms of Sony, Microsoft and Nintendo, the survey found Microsoft at the top, albeit from lower numbers, with 13.2% currently developing for the Xbox 360 and close to 14% planning their next game on the 360.  For the PlayStation 3, 13% are releasing their current game for the console, and 12.4% their next game.

In terms of the Nintendo Wii U, only 4.6% of developers are currently making a Wii U game, and just 6.4% of our surveyed developers are making their next game for the console. (Finally, an identical 11% of respondents are making their next game for upcoming Sony and Microsoft platforms.)

Dedicated Gaming Handhelds Showing Minimal Support

Sony’s PlayStation Vita handheld showed a slight uptrend in support, but from extremely low percentages. While less than 2% of respondents made their last game for the console, 4.2% are making their current game for Vita, and just over 5% plan to release their next game there. And North American developers are unconvinced of the Nintendo 3DS's potential. 2% are currently making a 3DS game, and only 2.8% of developers plan to release their next game on the 3DS.

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