
  •  Trending
    • Nintendo
    • Shigeru Miyamoto
    • universal studios
    • universal studios hollywood
  • Videos
  • News
  • Reviews
  • Interviews
  • Previews
  • Entertainment
  • DVD/Blu-ray
Hot Articles
  • Xbox One Preorders Virtually Sold Out, Already More Hype Than 360

Menu
  • Facebook
  • Twitter
  • Youtube
  • Subscribe

Treyarch Game Director Dave Anthony Explains Call Of Duty: Black Ops II Hollywood Storytelling (Q&A)

 
John Gaudiosi
Read +

John Gaudiosi is co-founder of GameHub Content Network and Editor-In-Chief of GamerHub.tv. He's covered the video game industry for 20 years for outlets like Reuters, The Hollywood Reporter, Forbes, CNN, Entertainment Weekly, Geek Magazine, NVISION and Tegrazone. 

 Published November 12, 2012 11:54 PM

With Hollywood in its back yard, developer Treyarch has made the most of this infrastructure to bring the cinematic story line of Call of Duty: Black Ops II to life. An exclusive interview with Dave Anthony, game director and writer of Black Ops II.

Call of Duty: Black Ops II

How has interactive storytelling evolved from game to game?

We always try to evolve a story with every version of the game that we do. What I set out to do from the start of every one of these games, I want to make it clear what is going to be different about it. It has to evolve, because people will not be satisfied, and rightly so, with doing the same thing over and over again. We have to do different things. I can tell you already that for whatever we do next we will do different again, and we will push this as hard as we can. It’s one of the most exciting things about video games.

How do you see storytelling in games evolving moving forward?

 If you look at a medium like film, which has been around for 100 years and so much has been tried and experimented with, there’s only so many things you can do at the end of the day with a medium like that. If you look at video games, which is an industry that has been around for 30 years or so, it’s still in its infancy. I like to use this analogy that I can see what’s happened with movies, where the evolution of movies is like man going to the moon. It’s an incredible achievement, but it’s been done. I look at video games and where they’re going and I compare that to man going to Mars. It’s out there. It’s a frontier.  It’s stuff that we haven’t tried and explored. There are so many different things from the storytelling point of view that you can do. I’m really excited about that. 

  • Previous Page
  • 1
  • 2
  • PlayStation 3
  • Xbox 360
  • PC
  • Interviews

Related Reading

spacer 0 Comments

Lets Play Footgun:Undeground-Chichuki Views

I'm not usually into Soccer but Footgun:Underground is different. Check it out in Chichuki Views!

Published May 18, 2024 2:12 PM, by
Steve Tyminski
spacer 0 Comments

Lets Play Baladins!-Chichuki Views

Check out Baladins in this episode of Chichuki Views!

Published May 18, 2024 2:04 PM, by
Steve Tyminski
spacer 0 Comments

Tape To Tape Hits Steam Early Access

What better way to celebrate the Stanley Cup playoffs than with Tape to Tape!

Published May 3, 2023 2:01 PM, by
Steve Tyminski
spacer 0 Comments

Colossal Cave: Chichuki Views

Time for a new episode of Chichuki Views!

Published January 17, 2023 1:16 PM, by
Steve Tyminski
GamerFudge
© 2025 | All Rights Reserved.
  • Read
  • News
  • Reviews
  • Previews
  • Interviews
  • Entertainment
  • Read More
  • Features
  • News
  • Walkthroughs
  • Media
  • Privacy Policy
  • Terms of Service
  • GamerHub Network
  • Modojo
  • Shacknews
  • Trending
  • Nintendo
  • iOS
  • Pokemon GO
Powered by Shacknews