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USC Delivers A GLIMPSE Into The Future Of Technology

 
John Gaudiosi
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John Gaudiosi is co-founder of GameHub Content Network and Editor-In-Chief of GamerHub.tv. He's covered the video game industry for 20 years for outlets like Reuters, The Hollywood Reporter, Forbes, CNN, Entertainment Weekly, Geek Magazine, NVISION and Tegrazone. 

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 Published January 22, 2013 12:13 PM

The invitation-only event will be held January 29 at the USC School of Cinematic Arts.

Jonathan Taplin of the Annenberg Innovation Lab will discuss Sentimeter, a Twitter sentiment analysis project, which allows computers to read and interpret huge chunks of data from Twitter in real time. This approach promises to provide more accurate measurement of television ratings as well as other metrics important to marketers and advertisers.

Cyrus Shahabi of the Viterbi School of Engineering will present on the growing field of geo-crowdsourcing and describe a future where ”big data” from traffic sensors and other sources is used and interpreted in new ways.

The day will include live demonstrations of technologies discussed during the event, as well as additional projects under development at USC:

Digital Holocaust Survivor – A collaboration between ICT and the Shoah Foundation, the stories and experiences of a survivor of the Holocaust have been forever captured in 3D video and allow anyone to interview and interact with the virtual survivor

iOS Virtual Reality – Virtual reality apps on your iPhone or iPad that utilize a snap-on immersive viewer take the user to the surface of Mars

ELITE Military Training – Used by both the US Army and Navy, this is an interactive system that helps to train officers on how to solve problems and issues between squad- and crew-mates

Holographic Conferencing – Inspired by science fiction, a proof-of-concept remote conferencing system where a hologram-like human interacts with real participants

USC Games – Demos from the number one video game program in the country.

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