Activision's franchise continues to charm a third time around – despite the heavy cost.
Of course, as mentioned above, there's a downside – you need to pay for extra figures. In some situations, this would be a nuisance – especially if you're financially shaken at the moment. However, these characters add replay value aplenty to the game, opening up new areas that you otherwise wouldn't be able to access. It's really cool. On top of that, Activision was gracious enough to make the game compatible with older Skylanders figures. They may not power up the same, but they still work just fine.
The gameplay is really good for this series, simple to learn yet fun to master when you finally have all your character's abilities. Being able to jump is a revelation, as it opens up a new depth to the levels that was missing before, with floating platforms and hidden-away areas. You can also have a friend work with you in co-op, or take them on in the returning arena mode, with all new places to do battle. It's friendly fun, so don't go confusing it for Mortal Kombat. For kids, though, it'll be a hit.
The team also did a splendid job with the game's presentation. Swap Force is the best-looking Skylanders game to date, with beautiful stage design and wonderfully animated characters throughout. The static camera can be a pain at times – leading to some accidental drop-offs – but overall it holds up significantly. The music is pleasant, yet not innovative, but it doesn't need to be; and the voicework is inspired, especially Captain Flynn. Patrick Warburton once again gives him the kind of ego-laden charm that only he can deliver. Good to have him back.