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Face Noir Attempts A Less Than Stellar Revival

 
Shayne Mckay
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Shayne McKay currently attends university in Canada for communication studies and writes for the sports section of the campus newspaper. An avid gamer all his life, he has wanted to be involved in the journalistic side of the games industry and hopes to achieve that dream after graduation

 Published October 4, 2013 4:45 AM

Developer Mad Orange's title Face Noir attempts to revive the classic genres of point-and-click and film noir in one fell swoop

I take a sip from my glass of scotch and place it gently on my desk as the embers from the match light up my last cigarette. A silhouette covers my frosted glass door before a sultry, long-legged woman walks through. Her dress as bright red as her lipstick, she tells me she’s got a case that may be of interest and I perk up. I know I may not be a great noir writer like the likes of Raymond Chandler, but it’s hard not to get caught up in the mood after playing a game like Face Noir.

Developer Mad Orange recreates the sepia-toned and moody atmosphere of the 1930s with a point and click adventure game that harkens back to the classics of the genre. The story follows Jack Del Nero; a rugged functioning alcoholic ex-cop who follows the noir detective stereotype to a T as he begins on a routine investigation that quickly devolves in to international conspiracies and murder.

What really shines in Face Noir is the attention to detail of the genre and the time period as a whole, Mad Orange clearly understands what needed to be done and this is a high point for the game. The backdrops are gorgeous and moody, really capturing the essence of depression era America while remaining faithful to noir clichés.

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