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Pokemon Mystery Dungeon: Gates to Infinity Opens Up A New World of Dungeon-Crawling

 
Brittany Vincent
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 Published April 4, 2013 3:19 PM

Does the latest Mystery Dungeon open the doors to fantastic dungeon exploration? Find out in our review!

Unfortunately, while randomization and variety offer numerous options for replayability, Gates to Infinity does tend to feel quite repetitive after a while. The whole of each dungeon floor may as well be a series of rooms connected via small hallways, forcing your Pokemon team to tag along behind you in a single-file line, which isn't exactly ideal for battle or navigation. Fiddly camera controls aren't exactly conducive or encouraging of players to explore -- the exact opposite of roguelike play, and to perform well grinding is absolutely essential, especially if you want to collect building materials, special items, or extra money for the exciting world-building features.

Still, if you're up for the challenge Gates of Infinity (gorgeous newly 3D-rendered Pokemon included), there's plenty to explore. The intriguing Magnagate feature provides a window to even more content via 3DS camera, unlocking brand new dungeons via circular items in your home or in the real world. You'll be hard-pressed to find the end of a bottomless supply of new areas to conquer, but you'll want to move on should the appeal of continually-spawning dungeons start to cheapen after a while. If this is your first brush with the Mystery Dungeon series, this is a polished enough beginning, but they're certainly not for everyone.

Score: 7 / 10

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