Where Nintendo's compilation was a nice juicy steak, Ubisoft's sports package resembles week-old meatloaf.
Baseball: Talk about a lackluster activity. You merely use the Wii remote to swing at incoming balls without any sort of technique (just swing away, George), and the GamePad in order to catch incoming balls. I know ticket-spewing arcade games that have more depth than this – and on top of that, actually give you a chance to win. You'll play a couple of times and then just prefer to go outside and play catch instead.
Tennis: Remember all that fun you had with Virtua Tennis on the Wii? Well, you might want to go back to that. The unresponsive motion controls get in the way of your swing every time, so your returns are either inaccurate or not made at all. What's worse, the multiplayer mode isn't even close to what a tennis game should be about, as one player hits the balls with the racket (well, tries anyway) while the other simply launches them. Yeah, because the sport of tennis revolves around someone throwing balls and another returning them. Why should two players have rackets anyway?
Golf: Typical golf game where you swing the Wii remote like a golf club. Again, accuracy is a HUGE problem in this game, and as a result, most of your shots will end up being chip shots to the green. Because that's what makes sports fun, chocking up your sports card full of bogies. Right?
Karting: With lackluster visuals and track design, as well as inaccurate controls on both the Wii remote and GamePad (we hope you like going off-road), it just never gets anywhere fast. It's so bad that we actually found ourselves turning on Super Mario Kart on the Virtual Console service after a game and became overwhelmed by its innovation. IT'S THAT BAD.