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The Makers of Epic Games Gears of War Judgment Take Us Inside The Fourth Adventure

 
Charles Barker
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Charles Barker is a lover of all things digital. Working in the Industry for over 5 years he brings his passion for videogames, technology & entertainment to GamerHub.TV. As a technophile his interests are in motion gaming and how this technology can change the face of videogames. A big movie buff, he has an appreciation for anime, foreign & independent films. He also contributes as a viral marketer and video editor to this awesome site.

Follow him on twitter @Magnagamer222

 Published December 19, 2012 10:25 PM

Gears of War Judgment takes Gearheads back to GOW core gameplay by increasing the intensity and challenge not only in multiplayer but also single player campaign. We go inside Epic Games Cary, North Carolina studio and talk to the makers at Epic Games.

Judgement also introduces new enemies and weapons like the Rager Marksman; a Locust unit that uses the Breach Shot; which is a modified UIR rifle (Markzer) with no scope, with huge blade at the bottom which doles out heavy melee damage and has one of the best executions within the game. The Rager transforms into a raging beast similar to a beserker after it's sustained a a bit of damage.

The Pendulum Wars was an 80 year war between the COG and UIR (Union of Independent Republic) over the Earths natural resources particularly Imulsion. Former UIR Major Garron Paduk joins Kilo squad to take on the Locust after the COG opened up recruitment to UIR soldiers after the war. Writer Tom Bissell fills us in on how the Pendulum Wars play a significant role within the upcoming Gears of War Judgement. He details the flexibility of creating the world for Judgment in the telling of the story and the influences of how previous gears characters build a great story.

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