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Hands-On Impressions Of Crystal Dynamics Tomb Raider Reboot

 
Greg Burke
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Co-Founder of gamerhub.tv Greg is the site Lead Editor and Video Producer. If you have ever enjoyed a video via gamerhub it was most likey edited by him. Greg's a G1 gamer with a film Degree who loves the hard work people put into there games and the people in the gaming industry. Greg also owns his own Marketing/Editing business www.gregburkepost.com visit it for more info. 

Favorite Games: Fallout 3, Skyrim, Fallout: New Vegas

Favorite Movie: Meh, More into Games

Favorite Food: Fish Tacos

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 Published December 19, 2012 12:52 PM

The first hands-on demo of Tomb Raider at Crystal Dynamics studios in San Francisco.

Following her journey through the cave, Lara barely escapes with her life after killing an unknown pursuer. Once out and on the coast Lara finds she is surrounded by the wreckage and debris of ships dating back several decades. As she walks along the coast she finds a radio and discovers her shipmates are still alive. She also finds a video camera that serves as an interesting plot device. The camera provides a flashback where Lara is talking with her shipmates about a lost culture and this serves to further develop the various characters the player has encountered thus far.

The voice work throughout the game is some of the best I have ever heard. The voice execution conveys tense emotion and feeling in every line. Facial expressions are also done with an excellent amount of detail. In this newest Tomb Raider, Crystal Dynamics presents to us a Lara Croft that is new, unskilled, and trying to survive while simultaneously evolving and becoming the Tomb Raider we all remember. Crystal Dynamics has produced a cinematic survival horror adventure that I look forward to playing from beginning to end.

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