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EVE Online Expands With Rubicon On November 19

 
John Gaudiosi
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John Gaudiosi is co-founder of GameHub Content Network and Editor-In-Chief of GamerHub.tv. He's covered the video game industry for 20 years for outlets like Reuters, The Hollywood Reporter, Forbes, CNN, Entertainment Weekly, Geek Magazine, NVISION and Tegrazone. 

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 Published September 29, 2013 3:10 AM

CCP Games will unleash the 20th expansion for its MMO game this fall.

This November will also see a new set of mobile, player-owned structures created to support action outside of the safety of the hangar. Meant for both solo and group use, they accentuate and diversify gameplay for pilots seeking to find their homes amongst the stars.

Rubicon continues where Odyssey left off with new exploration content and a versatile new line of faction ships that are perfect for navigating and infiltrating the nearly 8,000 solar systems of the EVE Universe. In addition, the Marauder, Electronic Attack Frigate, Interceptor and Interdictor class hulls head back to the shipyards for re-engineering amongst other balancing changes. New certificate and ship identification systems will help novice players ease into one of the world’s most indisputably deep games and give veteran players a greater sense of what to accomplish next.

“Twenty expansions in ten years is an amazing milestone built on the shoulders of our legendary player community,” said Andie Nordgren, senior producer of EVE Online. “With Rubicon we are beginning an ambitious journey for the next several expansions of EVE that will end up with players taking control of the most potent technologies in the universe and controlling space on an unprecedented scale. Their insatiable desire for impact and adventure fuels both this vision and our passion for making the largest science fiction game universe.”

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  • eve online
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  • andie nordgren
  • november 20
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