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Titanfall Enlists Hollywood Composer Stephen Barton

 
John Gaudiosi
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John Gaudiosi is co-founder of GameHub Content Network and Editor-In-Chief of GamerHub.tv. He's covered the video game industry for 20 years for outlets like Reuters, The Hollywood Reporter, Forbes, CNN, Entertainment Weekly, Geek Magazine, NVISION and Tegrazone. 

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 Published August 20, 2013 1:59 AM

Orchestral music will fuse with electronica in multiplayer game.

Relying not only on his extensive and eclectic experience as a composer, but also on his early studies of classical and ethnic music traditions, Barton is employing a vast range of both traditional and nontraditional resources, including numerous ethnic instruments, a heavy arsenal of electronica, offset with the more traditional orchestral elements familiar in cinematic music.

While some of the ethnic instrumentation for Titanfall is being recorded in Los Angeles with particular specialists, Barton will complete the organic aspect of the score at the legendary Abbey Road Studios, with a large orchestra assembled from the best musicians in London.

In video game scores it’s becoming increasingly common to record many elements live, but it’s still a big deal for a game to do it at this level. Barton has recorded at Abbey Road numerous times before, but remains awed by Studio 1's “iconic sound, warm but epic -- everything recorded in there sounds bigger, larger than life" -- as well as the "rich intimacy" of Studio 2, home to so many noted recordings of the Beatles and beyond.

For Titanfall, “the goal is to create a truly cinematic and unique soundtrack that draws you deeper into this all-new universe," said Barton.

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