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Dungeons & Dragons Launches First Free To Play Mobile Game Arena Of War

 
John Gaudiosi
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John Gaudiosi is co-founder of GameHub Content Network and Editor-In-Chief of GamerHub.tv. He's covered the video game industry for 20 years for outlets like Reuters, The Hollywood Reporter, Forbes, CNN, Entertainment Weekly, Geek Magazine, NVISION and Tegrazone. 

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 Published August 6, 2013 11:01 AM

Wizards of the Coast offers new ways to explore D&D.

When the Sundering is complete, the results of these stunning events will have reshaped the Forgotten Realms forever, providing the landscape for future D&D stories. The Sundering includes:

Play & Help Shape the Future

Tabletop roleplaying gamers can experience The Sundering first-hand at weekly D&D Encounters in-store play events, where they will utilize a digital tool, the Sundering Adventurer’s Chronicle, to report the outcomes of their play experiences, connect with other players, and participate in activities designed to enhance their Sundering experience. 

Mobile Battles

Arena of War, the first free-to-play D&D game on iPad, iPhone, iPod touch and Android devices, is a thrilling 3D battle roleplaying game set in the Forgotten Realms. With modern mechanics like massive in-game events and multiplayer competitions, players are enlisted to battle in a modern-day fight against good and evil to help set the balance of power before the Sundering is complete.

Realms-Shattering Novels

The most celebrated Forgotten Realms authors have collaborated on a series of six novels: R.A. Salvatore (The Companions), Paul Kemp (The Godborn), Erin Evans (The Adversary), Troy Denning (The Sentinel), Richard Lee Byers (The Reaver) and Ed Greenwood (The Herald). Each novel tells a self-contained story featuring both new and well-loved characters set against the background of the unfolding events that are reshaping the world, beginning with the New York Times bestselling author R.A. Salvatore’s The Companions, The Sundering, Book I.

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