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LOZ: Breath Of The Wild Developers To Host GDC Discussion

Steve Tyminski
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Steve Tyminski lives in the great state of New Jersey and is a huge sports fan, especially the Devils/Mets/Jets. He went to college for Criminal Justice and History and has journalism experience. Been a Nintendo Guy for a long as he can remember and grew up with the Mario Brothers. His sense of humor comes out in his writing. Twitter-Follow at https://twitter.com/TumsST

 Published February 13, 2017 5:00 PM

Attend and get the TriForce of Wisdom!

Three developers behind The Legend of Zelda: Breath of the Wild will host a panel at the upcoming Game Developers Conference in San Francisco. The panel, “Change and Constant – Breaking Conventions with The Legend of Zelda: Breath of the Wild”, will feature game director Hidemaro Fujibayashi, art director Satoru Takizawa and technical director Takuhiro Dohta. The panel is scheduled to be held 11 a.m. to 12:30 p.m. on March 1 at the Moscone Center.
 
For decades, The Legend of Zelda series has been recognized as a trailblazer in game design that has influenced countless other games and developers. The latest game in the series, The Legend of Zelda: Breath of the Wild for both the Nintendo Switch and Wii U systems, introduces wide-ranging changes that break with many of the traditional conventions of the franchise. The panel will provide an in-depth look at how these convention-breaking changes were implemented.
 
The panel will take place two days before Nintendo Switch, Nintendo’s new home system, and The Legend of Zelda: Breath of the Wild launch. For those who are not attending GDC, a video of the panel will be available at http://www.gdcvault.com the following week.

  • Nintendo
  • GDC
  • The Legend Of Zelda
  • The Legend of Zelda: Breath Of The Wild
  • Nintendo Switch
  • Change and Constant – Breaking Conventions with The Legend of Zelda: Breath of the Wild
  • Hidemaro Fujibayashi,
  • Satoru Takizawa
  • Takuhiro Dohta

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