University of Texas at Austin partners with video game executives to create Denius-Sams Gaming Academy, Warren Spector to guide post-baccalaureate certificate program.
The Denius-Sams Gaming Academy was made possible by the Cain Foundation and Paul and Susan Sams (B.J., Journalism '92).
"Susan and I believe The University of Texas at Austin has a tremendous track record of building nationally recognized programs that generate the leaders and critical thinkers the gaming industry needs," Sams said. "The program will focus on building the skills required for students to lead teams and develop games from concept to completion, while growing talent for the gaming industry."
Texas is an epicenter for the computer and video game industry. It has the second-largest concentration of game companies in the U.S., with more than 155 development and publishing companies throughout the state providing around 4,000 full-time jobs, according to the Texas Film Commission in the Office of the Governor.
The academy will be industry driven – instead of a graduate degree, students will earn a post-baccalaureate certificate, which offers fewer restrictions than a traditional academic degree and will enable the program to remain relevant and responsive to industry trends.
The academy will include an intense,12-month program in which students will create a small-scale game from start to finish, working in teams to handle every aspect of the creation. The accelerated timeline will help aspiring professionals acquire the skill they need to join the workforce.