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Just Dance Nintendo Wii Video Games Keep Kids Active In US Schools

 
John Gaudiosi
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John Gaudiosi is co-founder of GameHub Content Network and Editor-In-Chief of GamerHub.tv. He's covered the video game industry for 20 years for outlets like Reuters, The Hollywood Reporter, Forbes, CNN, Entertainment Weekly, Geek Magazine, NVISION and Tegrazone. 

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 Published April 28, 2013 11:41 PM

Pilot program between Ubisoft and AAHPERD showed great results with gaming integrated into physical education curriculum in 16 States.

Ubisoft partnered with the American Alliance for Health, Physical Education, Recreation and Dance (AAHPERD) in a semester-long school pilot program which centered around the Just Dance video game franchise. The program was conducted by physical education teachers from elementary, middle school and high schools across the United States.

In all, more than 1,200 students from 16 states participated during the fall 2012 semester. Ubisoft equipped each teacher with a Nintendo Wii and a suite of Just Dance games, including the most recently released Just Dance 4. In order to meet national standards and ensure the games fit seamlessly into each teacher’s unique approach, AAHPERD and Ubisoft created lesson plans that integrate Just Dance into existing curricula and follow the National Association of Sport and Physical Education (NASPE) National Standards for Physical Education.

"Integrating Just Dance into our physical education program has been an incredibly fun experience for everyone,” said Jessica Shawley, NASPE National Middle School Physical Education Teacher of the Year from Moscow Middle School, Moscow, ID. “No matter the student's or teacher's skill level, all could participate at their level and get better each time."

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