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Treyarch Enlisted House Of Moves To Capture Cinematics For Call Of Duty Black Ops II

 
John Gaudiosi
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John Gaudiosi is co-founder of GameHub Content Network and Editor-In-Chief of GamerHub.tv. He's covered the video game industry for 20 years for outlets like Reuters, The Hollywood Reporter, Forbes, CNN, Entertainment Weekly, Geek Magazine, NVISION and Tegrazone. 

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 Published November 27, 2012 12:21 AM

House of Moves, leading motion capture and animation service company for the film, television, gaming and commercial industries, once again teamed with Treyarch and Activision to provide full performance capture for cut scenes featured in Call of Duty: Black Ops II.


Black Ops II features cutting edge, ultra realistic and nuanced animations. House of Moves shot performance capture for many of the game's Hollywood-inspired blockbuster sequences. They outfitted actors with 52 body markers and 88 facial markers, while simultaneously recording audio. Filming took place on the studio's 459 square foot motion capture sound stage equipped with 200 Vicon T160 cameras and Vicon Blade software. In addition to human actors, the HOM team also completed complex performance capture of a live horse, bringing heightened realism to the game. 



“We first teamed with Treyarch and Activision in 2010 on the original Call of Duty: Black Ops, which was an incredible project that saw unprecedented success,” said Jimmy Corvan, Business Development Manager at House of Moves. “We’re stoked to work on this franchise again and to partner with Treyarch and Activision to keep raising the bar."

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