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Do Not Feed The Monkeys Being Released By Fictiorama Studios

Steve Tyminski
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Steve Tyminski lives in the great state of New Jersey and is a huge sports fan, especially the Devils/Mets/Jets. He went to college for Criminal Justice and History and has journalism experience. Been a Nintendo Guy for a long as he can remember and grew up with the Mario Brothers. His sense of humor comes out in his writing. Twitter-Follow at https://twitter.com/TumsST

 Published July 25, 2017 2:15 PM

The first digital Voyeur Simulator!

Fictiorama Studios, creators of the critically acclaimed Dead Synchronicity: Tomorrow Comes Today, in partnership with BadLand Games Publishing, announced today Do Not Feed the Monkeys, coming out for PC this Autumn.  

 

Do Not Feed the Monkeys is a digital voyeur simulator: a narrative-driven game where you invade the privacy of dozens of strangers and witness their most intimate moments, while you struggle to keep up to date with paying the rent and putting some food on the table.

 

You are the newest member of the “The Primate Observation Club” -and of course it is not the wildlife conservation society the name would suggest. It is a front for a shadowy group that watches others through surveillance cameras and compromised webcams. Tired of your ramshackle apartment, dull existence and boring jobs, you’re accepted into the exclusive organization, so you can pry into the privacy of the “caged monkeys” as they go about their lives.

 

The game lets you to browse social networks, wikis, websites, newspapers, online stores and chat lounges to gather information about the “monkeys” you are charged to spy. The club urges you to not interfere with those observed (to not “feed the monkeys”). But then, what will you do? Will you intercede in the name of justice? Sabotage their dreams? Or will you just sit idly by while the world burns? Whatever you do (or don’t do) will have consequences!

 

“Do Not Feed the Monkeys is our most ambitious project to date,” comments Alberto Oliván, Narrative Designer at Fictiorama Studios. “We have had total freedom when it comes to design the stories and the games mechanics and, as a result, the player will experience different situations and face different endings based on the decisions they take.”

  • PC
  • Fictiorama Studios
  • Dead Synchronicity: Tomorrow Comes Today
  • BadLand Games Publishing
  • Do Not Feed the Monkeys
  • digital voyeur simulator
  • Alberto Olivan

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