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Epic Games Licenses Unreal Engine 4 To NCSOFT

Steve Tyminski
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Steve Tyminski lives in the great state of New Jersey and is a huge sports fan, especially the Devils/Mets/Jets. He went to college for Criminal Justice and History and has journalism experience. Been a Nintendo Guy for a long as he can remember and grew up with the Mario Brothers. His sense of humor comes out in his writing. Twitter-Follow at https://twitter.com/TumsST

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 Published February 14, 2013 11:03 AM

Epic Games has licensed Unreal Engine 4 to NCSOFT (long-term deal) and grants the renowned publisher/developer of MMO games to utilize Epic’s groundbreaking technology and tools for upcoming projects.

Epic Games has licensed Unreal Engine 4 to NCSOFT (long-term deal) and grants the renowned publisher/developer of MMO games to utilize Epic’s groundbreaking technology and tools for upcoming projects. NCSOFT secured its license through Epic Games Korea and is the first Korean studio to license Unreal Engine 4.

“Unreal Engine 4 is an extremely fascinating game engine in terms of its unprecedented efficiency and performance,” said James Bae, chief product officer of NCSOFT. “We plan to release our best game ever using our Unreal Engine expertise and the new state-of-the-art Unreal Engine 4 tools.”

“NCSOFT’s first Unreal Engine mega hit, ‘Lineage II,’ has remained in Korea’s top 10 games for 10 years, and people have been blown away by the leading-edge Unreal Engine 3 visuals of ‘Blade and Soul,’” said Ray Park, territory manager for Epic Games Korea. “With Unreal Engine 4 in their hands, NCSOFT is set to redefine MMORPG success all over again.”

NCSOFT now has the ability to ship large top-tier games using Unreal Tech. The studio’s Unreal Engine 2-powered “Lineage II” has blazed trails across the MMO landscape and has sustained a massive player base over the past decade.

  • PC
  • NCSOFT
  • MMO
  • Epic Games
  • Blade and Soul
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