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Strife To Join Heroes Of Newerth In Crowded MOBA Market This Winter

 
John Gaudiosi
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John Gaudiosi is co-founder of GameHub Content Network and Editor-In-Chief of GamerHub.tv. He's covered the video game industry for 20 years for outlets like Reuters, The Hollywood Reporter, Forbes, CNN, Entertainment Weekly, Geek Magazine, NVISION and Tegrazone. 

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 Published August 7, 2013 11:13 PM

Developer S2 Games reveals its follow-up to Heroes of Newerth.

S2 Games, developers of the free-to-play Multiplayer Online Battle Arena (MOBA) Heroes of Newerth, unveiled their brand-new title, Strife. The only studio with two MOBAs currently in development, S2 has focused their long-standing industry expertise, passion and talent toward building a collaborative, engaging experience that truly stands apart from those offered by competing MOBAs. Strife’s approach is simple: rich, community-driven gameplay paired with mechanics that make teamwork easy, rewarding and satisfying for all. The game will launch this winter.

“S2 Games has been in the MOBA market from its inception,” said Marc DeForest, CEO of S2 Games. “Since then, we’ve learned a great deal about this maturing genre through a wide range of analytical studies and experience. For Strife, we want to take MOBAs to the next level, utilizing our resources to blend the processes of game development and player engagement to create a more enjoyable experience that grows the community and evolves the idea of what MOBAs can be.”

Unlike other MOBAs, Strife is built entirely around the idea of a collective, contributing community. Predicated on creating a more connected multiplayer experience that incentivizes cooperation, Strife streamlines communication between players with innovative, in-client social systems and rewards players for team collaboration, not simply placing highest on a leaderboard. It also employs design elements that instruct and inform, providing immediate feedback for genre newcomers and veterans alike.

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